Friday, March 13, 2015

Goodgame Empire – Encouraging my students’ problem-solving ability by themselves


Goodgame Empire
Link
          




              I played this game three times. It took a relatively long time (over 30 minutes for a one time) because it is based on building a castle and manipulating the army. However, it is worth to spend time because it’s so interesting and arouse intrinsic motivation to finish the stage or complete the assigned task.

             In terms of language performance indicator, this game provides systematic level-up experience and specific instructions. This game aims to build the castle, collect the source to buy or upgrade my own property in the castle and take care of ‘my people’. In other words, learner can be the knight to protect my people’s safety and prosperity. The background of this game is the medieval times, and also it provides good back ground music. This back ground setting encourages learners to get involved in the situation as they seem to be there and gives a kind of sense of reality.



             As I mentioned above, learners do not have to be scary about being stagnant on their own level. According to the specific directions on each level, some ‘arrows’ let learners know what to do and how to do. At each stage, Wilhelm and General Sir. Ulrich assign the tasks and learners can do exactly what they have to do. And also they provide the specific instructions for each assignment. For example, when I was confused with how to collect my sources to upgrade my property in my castle (its name is Barracks), some arrows presented the area what I should click and Wilhelm gave me advice for upgrading my property. 






             I think the most important benefit of this game is making learners be accustomed to some new words and sentences given as instructions. All sentences not only are made of good sentences without any grammatical error but also have clear message to understand the task. It would be very helpful for learners because they can learn not only how to solve the problem in the game but also well-made sentences with the instructions. If learners have no idea about the word presented in the instructions, teacher just let them know or encourage them to think what they mean. Teacher’s role is limited in this game but the teacher can be a good interactor to student, helping them to solve the problem or accomplish the assigned task by themselves, with minimum external support.

             The game proceeds to collect some resources such as wood, coins, bread (food for people) and the knight (army). Learners have to concentrate on the screen because they can find those sources above of the people’s head (in the game) such as bread, coins and so on. When learners find those sources, they have to click on that and get that source. Collecting the sources, learners can buy the new property such as ‘stone quarry’ or ‘storehouse’ and they also can be used to enhance the castle’s barrier. After completing my task, even if it was a very small task, they praised and encouraged me to go to the next steps. Through every step, learners feel the sense of accomplishment, and even have a passion to complete the task in allotted time.




             If I show the ‘walk through’ to my students, it would be the following:

1.    Build your castle: First, follow the instructions and arrow.
2.    Then click the button. Then, set the building you want where you want to put.
3.    Collect the sources: Take Wilhelm and General Sir Ulrich’s advice.
4.    Keep your eyes on the above of the people’s head in my castle. Sometimes, one person have the picture of source over their head. When you see it, just click and get it.
5.    Then, use collected source to upgrade your castle and army.
6.    After, you upgrade your castle and army, your level also will go up.
7.    According to your level, you will get more challenging but interesting task.


         Specifically, with regard to my specific learning objectives from Michigan English Language Proficiency Standards for K-12 Schools, especially R.3.2.b, students will be able to use meaning clues and language structure to expand vocabulary (pictures, background knowledge, context clues)




       To assess whether my learning objectives were accomplished or not, I can encourage my students to follow specific written directions or instructions to perform activities.

      I will give students the first quiz with a written form. I will use pictures, putting 10 pictures in it to match students’ word knowledge from this game. Pictures encourage students to remember the words more easily. For example, my students are bound to learn some words in this game such as ‘knight’, ‘coins’, ‘foods’, ‘employ’, ‘tools’ and so on. I will put 10 pictures of the words from the game. Students are supposed to match each word to each picture.

        Then, I will give students the second quiz with 10 questions. This quiz aims to check they can expand their word knowledge from the game. I will ask them to fill in the blank. In terms of ‘fill-in-the-blank questions’, I will ask one words from the game for each question. In other words, I will give a context/sentence with a blank and students have to choose only one word among 4 words choices and fill in the blank with the word. These are formed as multiple-choice typed questions.

       Through this activities, my students will be able to make sure what they’ve learn from the game and expand their language according to my learning objectives, Michigan English Language Proficiency Standards for K-12 Schools, especially R.3.2.b.


5 comments:

  1. You have a well developed post on this game. However, you need to use learning objectives from a specific set of standards. For example, you could use Maryland Contnet Standards for Adult ESL/ESOL which state High Intermediate ESL/ESOL which states that at a High Intermediate level learners will be able to:
    "Determine meaning of new vocabulary using context clues an decoding skills"
    and "Follow specific written directions/instructions to perform an activity" If one or more of these were your learning objectives, then you could use a quiz to test if these objectives had been met, but you need to specify the type of quiz. Are the students going to match words and definitions or match words and pictures? Are they going to be asked to follow certain directions?

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  2. Oh, I missed that part. I did not realize what does a specific set of standards means. I will modify as soon as possible. Thank you for you advice!

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  3. Great information!!! Thanks for your wonderful informative blog.
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